Mulno Cloud, or your own bucket.
Sessions upload straight from the tester's PC, to Mulno Cloud (a new project's default) or to your own R2.
A playtest recorder for Unity. Gameplay, webcam, mic and your game's own events land on one timeline, kept in Mulno Cloud or in your own bucket. Claude can read every session.
Free for 20 sessions a month · Unity 2022.3 LTS and 6 · Windows today
Coming soon to your country: Mulno is open to studios in Thailand first. Contact us and we'll tell you when it opens where you are.
12:04.300
Call one line where something happens. Markers, spans and regions land on the same clock as the picture, the webcam and the mic. Or draw regions in the scene and skip the code.
Playtest.Mark("checkpoint/reached");
Every call becomes a clip or a tick you can jump to, filter and search across sessions. Regions come from shapes and colliders you place in the scene.
A recorder in the game, a launcher for testers, Studio for you, and a broker we host. On a Private bucket it never touches your footage.
Sessions upload straight from the tester's PC, to Mulno Cloud (a new project's default) or to your own R2.
mulno mcp hands sessions, events and notes to Claude Code.
Nothing records until the tester agrees, and REC stays on screen the whole time.
Testers enter your code in the Mulno Launcher, accept the NDA, and play. On each new build it only fetches the chunks that changed since their last one.
Every studio starts on Free: 15 GB Mulno Cloud, or your own bucket, and 20 remote sessions a month. When you need more, we agree a price with your studio.
Coming soon to your country: Mulno is open to studios in Thailand first. Contact us and we'll tell you when it opens where you are.
Paid plans are priced with each studio. Education will be free for classes. Enterprise adds a countersigned DPA, a security review and priority support.
Mulno accounts aren't offered in the EEA or the UK yet.
Add the package, build, send a code. Your first session is on the timeline the same day.